This weekend ready to sell you games the most popular weapon from Destiny

That’s right — the exotic sniper rifle Ice Breaker is once again on sale for the low price of 17 strange coins.

This powerful weapon is a must have for serious players, and even if you already have one it isn’t a bad idea to go ahead and buy another for another one of your characters.

But before we get into the rest of Xur’s wares this week, where is the sneaky merchant?

You can find Xur hiding in the Tower’s hanger this week, in the back of the lounge area. Aside from Icebreaker, Xur is also selling one of the better exotic Titan helmets this week as well. With the powerful ability to blind enemies who step into your bubble shield, it’s hard to go wrong with this exotic. Xur is also selling exotic weapon and armor upgrades as usual, along with heavy ammo packs, sparrow upgrades and an exotic chest engram for the price of 23 motes of light. Check out the gear for sale below. We’ll see you next week.

Main Wares:

  • Ice Breaker (Exotic Sniper Rifle) – 17 Strange Coins
  •  Helm of Saint-14 (Exotic Titan Helmet) – 13 Strange Coins
  •  Young Ahamkara’s Spine (Hunter Gauntlets) – 13 strange coins
  •  Skull of Dire Ahamkara (Warlock Helmet) – 13 strange coins

Exotic Armor Upgrades

  • Achlyophage Symbiote (Hunter Helmet)
  •  Mask of the Third Man (Hunter Helmet)
  •  Helm of Inmost Light (Titan Helmet)
  •  An Insurmountable Skullfort (Titan Chest)
  •  Light Beyond Nemesis (Warlock Helmet)
  •  Sunbreakers (Warlock Arms)

Exotic Weapon Upgrades

  • Suros Regime (Auto Rifle)
  •  Bad Juju (Pulse Rifle)
  •  MIDA Multi-Tool (Scout Rifle)
  •  Plan C (Fusion Rifle)
  •  Thunderlord (Heavy Machine Gun)
  •  Gjallarhorn (Rocket Launcher)

Destiny Share Bungie Talks Changes to PvP Rewards and Exotic Weapons

According to some official Bungie comments on the forums, it looks like some changes to Destiny‘s PvP reward system and a few of its Exotic will be coming up.

On the forum, Bungie PvP developer Mantis responded to a post that asked about the randomness of PvP rewards and the general low quality of the rewards, saying that the team is looking into ways to increase the quality of the Crucible rewards.

Crucible rewards are on the low side for sure, and issue we intend to address in a future update.

The rewards are random to encourage everyone in the game to play it to completion, rather than only the “winners” staying.

Also on the Bungie forums, Bungie staffer Newsk responded to a comment on how some Exotic weapons do not truly feel unique in Destiny. Newsk wrote that making Exotic weapons both unique and powerful is fairly difficult, but the team will look into how to re-balance more weapons in the future.

We’ll continue to try and find the right balance for all the exotic guns. We know they’re special. We consider them important items in the Destiny world and they will always be looked at for future patches.

What do you think about the supposed upcoming changes? Which of Destiny‘s Exotic weapons do you think need to be rebalanced?

We Know About ‘House of Wolves’ From Destiny

The House of Wolves is the second expansion pack for Destiny, following last year’s The Dark Below. Bungie has promised to fix some of the issues that players have complained about from that update with this new one, and despite the company’s efforts to hold onto its secrets, several leaks have provided details on what The House of Wolves will include.

Here’s everything we know. It should be noted that a representative from Bungie has cast doubt on the current validity of some of the leaked information, saying that much has changed in the game since the info from whatever iteration of The House of Wolves was leaked.

Remember that cutscene in Destiny — one of the few that are actually memorable — where your Guardian visits those weird blue people (the Awoken) at the Reef. You meet the Awoken Queen, who offers you her help in exchange for bringing her the head of a hard-to-beat villain.

While you’re there, you notice that the Queen keeps a whole bunch of Fallen as part of her army, including some that serve and protect her in her throne room. Those Fallen are the House of Wolves, which she assumed leadership and control of years ago after some kind of fight. When you suggested to her that the Fallen were too wild to ever truly be house-trained, she scoffed and relished her position of power.

In The House of Wolves, she’s not scoffing anymore. Just prior to the story’s beginning, the Fallen serving the Queen have revolted, killing many Awoken in a successful bid for freedom. Being the not-exactly-forgiving kind, the Queen wants them all dead, and she enlists the help of the Guardians in hunting them all down.


The main Story, introduced above, consists of three missions. The first, “Pact of Wolves,” takes place in the Cosmodrome on Earth; the second and third, “Tracky Quarry” and “Path of the Traitor,” are set around Venus’ Ishtar Sink.

The DLC’s one new Raid is set in a brand new location. It’s called “The Arena,” and it takes place somewhere in the Reef itself.

House of Wolves includes one new Strike, the game mode that many players consider to be the marquee feature of Destiny. This one is, like the one in The Deep Below, set somewhere in the Moon’s Ocean of Storms. It’s called “Belly of the Beast.” There’s also a new Strike Playlist for Level 28 players and above called ‘Vanguard Dragon.”

The Crucible is getting some love in the form of four new maps. They are “Black Shield” at Firebase Thuria on Phobos, “The Timekeeper” at Meridian Bay on Mars, “Thieves’ Den” at Ishtar Sink on Venus, and “Widow’s Court” at the European Dead Zone on Earth.

A trio of new Locations will be opened up for exploration and play: “Dusk Warren” and “Traitor’s Ketch,” both at the Moon’s Ocean of Storms, and “The Terminus” at Venus’ Ishtar Sink.

Intriguingly, House of Wolves may debut the first new Social Hub for players aside from the Tower. A leaked screenshot indicates the presence of a new “social area” located in the Reef, where players can interact in a non-violent environment and shop for weapons, gear and upgrades. It would make sense, since the Reef is where House of Wolves begins. Perhaps the Queen opens up her personal stores of supplies for Guardians to buy and sell to, to aid in their quests.

Weapons & Gear

Bungie claims that “hundreds of new weapons, armor and gear” are coming in House of Wolves.

Most of the leaked information comes from a Reddit user calling himself “Megamanexe4.” In addition to the data, he’s also leaked a ton of screenshots of weapons and armor that House of Wolves will bring to the table. English is not Megamanexe4’s native language, so his screenshots appear to be taken from the Chinese version of the game. Don’t bother looking for names, but you can get some ideas of what the new gear will be like, including some stats. The screens mostly show off new Vanguard armor and weapons.


House of Wolves is bringing Destiny players a whole new hardcore-style gameplay mode called “Inferno.” Inferno is all about leveling the playing field. It’s a form of play where your radar, bonuses and super moves are taken away. It appears to be about seeing just how good you are — even when your unique advantages are taken away. Inferno’s flavors come in three distinct sub-modes: Inferno Clash, Inferno Control and Inferno Salvage.

he leaked information suggests that Inferno Salvage will be the only mode exclusive to House of Wolves. The others could arrive sooner and be part of a regular update.


Ah, the all important levels: the ultimate Destiny status symbol. Loved, despised and debated ad nauseum, they were given a makeover in The Deep Below that didn’t sit very well with longtime players.

It looks like Bungie is trying to make up for that with House of Wolves. The last DLC raised the level cap a paltry two points, to 32; Wolves will let players max out a whopping seven points higher, at Level 39. Destiny power leveling make upgrades more quickly.

Check out the full patch notes for Destiny Update

If you are playing the game when the patch becomes available, which should be any minute now, then you will be kicked and need to download the update before you can play again. This update features a ton of changes including weapon balancing and general fixes. Check out the full patch notes for Destiny Update 1.1.1 below:



  • Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
  • Decreased over-penetration value for weapons with armor piercing perks
  • Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
  • Song of Ir Yut weapon tooltip now advertises the correct magazine size
  • Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
  • Dark Breaker perk will now correctly damage Hive Shriekers
  • Snap Discharge will now increase attack speed as per the description
  • Thunderer perk now has priority on the 4th Horseman tooltip
  • Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down

Auto Rifles

  • Reduced base damage of Auto Rifles by 2.5%
  • Reduced effective range values

Pulse Rifles

  • Increased base damage of Pulse Rifles by 9.7%

Hand Cannons

  • Slightly reduced effective range
  • Slightly reduced initial accuracy

Fusion Rifles

  • Widened blast pattern on a Fusion Rifle burst cone
  • Reduced starting ammunition in PVP


  • Increased damage against all non-Guardian combatants by 2x (100% increase)
  • Reduced high-end range values
  • Damage falloff starts sooner
  • Reduced starting ammunition in PVP



  • Weekly Heroic Strike now is a matchmade activity
  • Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams



  • Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.
  • Added a new notification when Crucible modes unlock
  • Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
  • Guardians no longer drop heavy ammunition when killed in PvP
  • Guardians now drop much less special ammunition when killed in PvP
  • Completed matches will now award gear with the proper power level
  • Fixed a bug where there was no audio playing for the bullet that kills them

Event: Iron Banner

  • Iron Banner playlist now contains smaller maps in rotation
  • “Focused Aggression” Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons


  • Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates
  • Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full
  • Ammunition consumables will now work if used when player inventory is full
  • Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower

User Interface

  • Character inventory screen now displays faction reputation and weekly mark counters
  • Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter
  • Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels


  • Combined Arms Grimoire cards will now unlock when completing a Clash or Control game
  • House of Wolves card will now unlock upon the start of Ishtar Collective story mission
  • Guardian Abilities card will be granted when a player enters orbit
  • Siege Dancers card will be granted upon the start of the Dust Palace Strike
  • Completing Crota’s End now adds to the Raid Introduction Grimoire card’s Completed statistic
  • Ir Yut grimoire card will now unlock appropriately
  • Siege of the Warmind card will now unlock appropriately

Fixed Grimoire scores for the following cards:

  • Omnigul, Will of Crota
  • Ir Yut, the Deathsinger
  • Crota, Son of Oryx
  • The Wakening
  • The Will of Crota
  • Crotas End
  • Ascendant Sword
  • Pantheon
  • Skyshock
  • The Cauldron
  • Might of Crota
  • Ghost Fragment: Rasputin
  • Ghost Fragment: Rasputin 2
  • Ghost Fragment: Hive 4
  • Technical

Destiny Share Xur’s Location And Exotic Goods For Weekend Of February 13

Destiny players who have not yet picked up an Icebreaker Sniper Rifle should gather their Strange Coins and visit Xûr, Agent of the Nine. The mystery vendor appeared once again Friday morning with one of the most coveted weapons in the PlayStation and Xbox shooter. Destiny power leveling offers more game help.

Xûr can be found in the very back of the bar located underneath the Future War Cult in the hangar this weekend. It’s a long jog, but easy to find. Just turn left when you enter the hanger, go down the stairs to the left, and then straight back. Here’s where you can find him on the Tower map just to be sure though.

Xûr and his items will only be available in Destiny through the morning of Sunday, February 15. As soon as the clock strikes 5 a.m. ET / 2 a.m. PT, he will be gone.

If you missed when Xûr sold the Icebreaker last time, here’s your second (technically third chance). The armor he’s selling falls on the average side this week. This isn’t because the armor selection is poor as much as the stat rolls for them are average at best, but it may be possible to upgrade them to better stats.

Here is what is available for sale and upgrade from Xûr this weekend. Thanks again to DestinyDB for the Exotic information below.

Thrall-Passage und Brücken-Encounter in Crotas Ende from Destiny

So spielt und sieht Bungie den Raid Crotas Ende

Während des Streams hatte man die seltene Gelegenheit dazu, die Entwickler von Bungie mal aus erster Hand zu hören:

Der erste Teil des Raids, die Passage mit den Thralls, hat als zentrales Element „Überleben.“ Die Spieler müssen zusammenarbeiten und sich vorkämpfen. Gerade dass es leichter geht, wenn die Spieler zusammenbleiben und niemanden zurücklassen, war den Entwicklern wichtig. Wer egoistisch ist und die Lampen zu früh aktiviert, schadet damit seinem Team. Dadurch dass den Spielern ein Teil ihrer Bewegungsfähigkeit genommen wird, entsteht das Gefühl von konstanter Panik. Auch die Löcher im Boden und die Atmosphäre tragen dazu bei.

Die Brückenpassage ist das taktisch anspruchsvollste Encounter des Raids. Es dauert am längsten, es zu erklären. Das Encounter sei so designet, dass jedes Mitglied des Teams eine Gelegenheit habe, zu glänzen. Außerdem sollte jeder hier lernen, wie das mit dem Schwert funktioniert.

Scharfschützengewehr statt Blumen

Auch die Bungie-Mitarbeiter drücken sich darum, das „G“-Wort auszusprechen, man spricht von „dem Ding mit den Wolfpack-Rounds.“

Osborne spielt Warlock, seine Frau Hunter auf einem Account. Wenn er ihr eine Freude machen will, lässt Ihr ein schönes Scharfschützengewehr da – Geduld und Zeit oder Praedyths Rache: Das sei wie Blumen schenken.

Ir Yût ist das, was einem Gearcheck in Destiny am nächsten kommt.

Bungie arbeitet am Sword-Bug und an so gut wie allem anderen

Bungie arbeitet am Sword-Bug bei Crota. Generell erleben die Bungie-Mitarbeiter alle Probleme, denen Spielern begegnen, als genauso schlimm oder nervig wie diese, da eben auch die Entwickler so viel Zeit in Destiny verbringen und unter denselben Problemen leiden.

Es ist nicht so, dass Bungie aufhört, am Raid in Destiny power leveling zu arbeiten oder hier weniger macht, weil man die Waffen balanciert. Es arbeiten zwei verschiedene Teams bei Bungie an diesen Problemen.

Das Event Zorn der Königin hat nicht funktioniert. Bungie fand andere PvE-Aktivitäten interessanter. Deshalb hat man das noch mal zurückgezogen und will es überarbeiten. In dieser oder einer anderen Form oder auch nur sowas Ahnliches könnte zurückkommen. Zu Nachfragen schwieg man allerdings hartnäckig. Das will man DeeJ und dem Weekly Update überlassen. In der Vergangenheit hat man sich häufiger den Mund verbrannt. Nun will man nur noch Dinge bekanntgegeben, die bereit seien. Das Schweigen falle vielen schwer, da sie begeistert von ihrer Arbeit seien und es am liebsten sofort jedem erzählen und herzeigen wollten, woran sie gerade arbeiteten.

Im Nachklang zum Raid schlug eine kleine Bemerkung zum Ende des Streams die größten Wellen und wurde in wenigen Stunden schon mehrfach auf reddit aufgegriffen. Es geht um eine „mögliche geheime Truhe“ im Raid „Die Gläserne Kammer.” Da löcherte man den Raid-Designer damit, ob denn alle Truhen entdeckt seien. Es hieß zwar „Es gibt immer noch mehr Geheimnisse“ und nach der Frage, ob es eine weitere Truhe gebe, hat auch jemand „Ja“ gesagt, aber es ist nicht klar, ob das ernst gemeint war und ob er wirklich die Frage beantwortet hat. Hier sind wir also so schlau als wie zuvor.

Update: Wir wollen nicht den Spielverderber geben, aber na ja … dann doch: In den letzten 12 Stunden, seit der Run vorbei ist, tauchten einige Posts auf “6. Truhe!”, das hat der im Stream gesagt … Lasst alle noch mal suchen!

Jetzt ist klar: Osborne hat das als Witz gemeint, wie er jetzt in einem Tweet richtigstellt: Er kennt keine Geheimnisse, Easter Eggs oder Truhen. Und wenn er sie kennte, würde er sie niemals verraten. Er hat nur einen Spaß gemacht.

Collect Every Grimoire Card After Maxing His Score From Destiny

Someone saw something a little out of the ordinary the other day in Destiny, and took to Reddit to talk about his find.

While walking around The Tower, Reddit user AerobicPie73630 came across a level 42 Destiny player, Destiny power leveling for you to upgrade faster, and took a quick video to prove it. The player’s username is DestinyHelp02, which makes it seem like the user is probably a Bungie employee. Whether or not this sweet gear will ever be available to the public is unknown, but perhaps it has something to do with the “House of Wolves” expansion, which apparently the file of which can be downloaded — but not used — on the Xbox Store already.

According to Arekkz Gaming, a small authentication files can be downloaded from the Xbox Store for Season Pass holders. Currently, there is no official release date associated with the expansion at this time, but some leaked data and images seem to suggest it is coming out in May.